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Tag Rugby

Free Sample Year 2

Learning Objectives

  1. To be able to follow the rules of a tag game.
  2. To be able to throw and catch a rugby ball.
  3. To start to learn how to tag other players.

Literacy Keywords
  • Tag rugby
  • Belts
  • Target
  • Catch
Citizenship
  • Cooperation with others
Numeracy
  • Keep score of the game
Equipment
  • Balls
  • Cones
  • Tag belts
Risk Assessment
  • Suitable clothing and footwear worn by participants.
  • Equipment suitable for participants, safe and checked.
  • Area safe and checked - any hazards removed.
  • Safety information highlighted to participants.
  • Staff aware of all emergency procedures, including designated 1st aider.
Knowledge Checks

Throughout this plan you will see ‘Knowledge Checks’ to help you ensure the pupils are acquiring the intended knowledge as the lesson progresses. The two types of knowledge to focus on in PE are:

  • Declarative Knowledge: Factual knowledge concerning movement, rules, tactics, strategies, health and participation (best practiced through spoken or written observations of a practical demonstration).
  • Procedural Knowledge: Knowing how to apply declarative facts (best practiced through demonstration or participation).

  • Introduce the tag belt to the pupils and show them how the tag belt should be worn.  Allow pupils time to get belts on and check belts are being worn correctly. Explain that Tag Rugby is a non-contact sport, and a tackle is taking a player’s tag.

Activities & Games

Get the Arms Loose
5 mins
  • Ask the children to spread out and each find a space. The children should jog on the spot.
  • Whilst jogging on the spot perform the following actions:

o   Punch the air in front of them.

o   Punch the air high above their heads.

o   Punch downwards towards the floor.

  • Ask the children to stand still and perform arm circles on the spot – Starting small and gradually increasing in size.
  • Repeat, circling the arms backwards.
Teaching Points
  • Keep jogging on the spot whilst performing the actions.
  • Listen carefully and follow instructions.
  • Gradually increase the intensity of the activity.
Tails
10 mins
  • Make a gird 20 by 20 metres.
  • The aim of the game is to ‘steal’ as many tags as possible from other players in 30 seconds.
  • Explain that in this game you can keep the tags you steal and you are not out if you lose both of your tags.
  • After 30 seconds count how many tags you have. The winner is the player with the most tags. Repeat the game.
Teaching Points
  • Highlight they will be more successful at tagging if they grab the tag at the bottom and not where it is attached to the belt.
  • They will be even more successful if they are able to wait until the tag comes away from the body and into the air.
Keep my Tail
10 mins
  • All pupils take their tags off, except for 6 pupils who take off 1 tag and place the other on the back of their belt like a tail.
  • The winner of this game is the player who still has their tag (tail) after 30 seconds.
  • Pupils run around inside the grid and chase 1 of the players with a tail.
  • If you take the tag then you place it on your belt and you become a runner.
Teaching Points
  • Don’t all chase the same player.
  • Make your own decision to chase someone different.
  • Ensure the children allow space and time for the new person to put their ‘tail’ on.
Introduction to the Ball
10 mins
  • Introduce a rugby ball to the pupils.  Demonstrate how to hold the ball correctly and how to pass to a partner.  Allow pupils 10 minutes to practice passing and catching the ball.
  • Where do we want the ball to go? (Backwards)
  • Which way should the nose of the ball be pointing? (To the ground)
  • How do we know when our partner is ready to catch the ball? (Hands up ready to catch the ball)
  • Demonstrate how we make a target with our hands, so our partner knows where to throw the ball.
Teaching Points
  • Hold the ball with two hand’s around the ‘body’ of the ball (the middle).
  • Hold the ball with the fingers pointing down towards the ground.
  • Use the fingers and thumbs to get a better grip of the ball rather than flat palm.
  • Two hands to catch the ball (target for partner).
Free tag rugby lesson plans visual guidance 2
Throw and Catch in Pairs
10 mins
  • Children must be in pairs facing each other.  Explain that they are allowed to pass the ball forwards in this game but not in the game of tag rugby.
  • Face your partner and pass the ball backwards and forwards (allow them to set their own distances).
  • The aim of the game is to see how many passes the pair can complete without dropping the ball.  If they drop the ball they must sit down as they are out (Don’t have them sitting out too long without stopping the game and starting a new round).
  • Option – when they are sat down, have them sat very close together and practice their throwing and catching still on the floor.

 

Free tag rugby lesson plans throw and catch exercise visual guidance

Teaching Points
  • Two hands to throw and catch the ball.
  • Allow them to throw it however they are comfortable.
  • Progression: teach them to pass by bringing the ball back towards their hip and throwing forwards using a ‘low to high’ action.
  • Their hands should travel to their hip and finish in front of their chest.
Knowledge Check
  • PROCEDURAL KNOWLEDGE: Ask some children to demonstrate the activity/skill.
  • DECLARATIVE KNOWLEDGE: Ask other children to describe what is required to perform the task with success.
Stuck in the Mud - Tag Rugby Rules
5 mins
  • Remind pupils of the rules of this game.
  • Explain that 1 person will be the tagger and will be using a ball to tag players.
  • The tagger must hold the ball with 2 hands and must not throw the ball.
  • If players are tagged, they must stand still like a scarecrow.
  • Players are only freed when another player crawls through their legs.  If the ground is hard, allow them to go under players arms to free them.
  • After 1 game ask the pupils how we could make this game harder? Add extra taggers or make the grid smaller.

 

Free tag rugby lesson plans cool down visual guidance

Teaching Points
  • Remind the children that this is a warm down.
  • Allow them to run around for the first few minutes.
  • Gradually decrease the speed by playing ‘walking’ stuck in the mud.
Knowledge Check

Ask them to name the equipment they have been using. 

  • Rugby balls, tag belts, tags

Which way do we have to pass a rugby ball in a game? 

  • Backwards pass

How do we ‘tackle’ in tag rugby? 

  • Pull tags off